Convoy Immersive Training Environment Features
The resulting CCS supported more Student Training Stations (STSs)—up to 20 per Instructor/Operator Station (IOS). These STSs can then be dynamically reconfigured in any IOS-to-STS ratio. Each STS in the upgraded CCS benefited from force-feedback steering, terrain-specific vehicle movements, and sophisticated ultra-wideband (UWB) tracking of dismounted soldiers using FAACs proven electronic weapon interface package (EWIP). EWIP is a tether-free solution that fits existing training weapons, and adds fire and reload event detection, high fidelity hit detection, tactile simulation, “out of ammo” simulation, and simulated MK-31 MOD 0 pen flare operation. More importantly the EWIP gives trainees in other student stations an accurate in-simulation rendering of their dismounted comrades’ movements and status, allowing for realistically coordinated SUT training across the entire convoy.
The simulation itself is built on an open architecture, with headroom for future software growth and development. It supports more sophisticated “bot” behaviors for all lifeforms (BLUFOR, FRIENDLY, OPFOR, CIVILIAN, and NEUTRAL), in a large high-fidelity geo-specific world. All components of the virtual scene—including up to 900 moving models, articulated parts, projectiles, objects, special effects, and animations—are rendered at “flicker-free” high definition for at least 99% of the total exercise time.
FAAC CCS simulations have true physics-based vehicle dynamics and weapon flyouts (with accurate ballistics by caliber). All entities and objects (trainee vehicles, “bot” vehicles and lifeforms, buildings, structures, obstacles, IEDs, visual clutter) can be preprogrammed into the scenario. But they don’t have to be: objects and entities can also be placed, moved, deleted, and modified (i.e., change “status” from Healthy to Wounded or Mobility Killed, etc.) during runtime. Environmental conditions—such as weather and visibility—can likewise be programmed in advance or dynamically changed while the simulation is running. At any point during a simulation any trainee unit can be resurrected and moved to any point on the map.
The integrated Instructor Operator System (IOS) offers many tools to enhance After Action Review (AAR). For example, the AAR system allows instructors to insert “flags” during an exercise (in addition to dropping automated flags for events such as weapons fire, IED explosion, and so on). This allows for quick navigation back to those points in the simulation during AAR—or even re-running those portions of the scenario for the trainees to try different tactics.