The baton training simulation solutions are built on the same high-definition simulation platform as MILO. These multi-screen motion-tracking surround “theaters” create an emotionally immersive role-playing environment. Every system comes with a standard library of generic scenarios, and can also be expanded to include custom scenarios to meet the training demands of your agency and community. Your instructor controls the branching decision tree as officers navigate challenging interactions with suspects, citizens, and other responders. Officers have an opportunity to exercise every facet of use of force from fine-tuning their presence and tone of voice to employing specific de-escalation or force options. Throughout every scenario, the instructor can make adjustments to hone their students’ situational awareness, community policing, active listening, and de-escalation skills. Every scenario can be run in interactive low-light/flashlight conditions. As a result, law enforcement officers can train for a variety of situations in which baton use might be necessary, whether in the course of an arrest, self-defense, or any other scenario that can arise in the course of patrol. As a less-lethal option, impact weapons like the baton allow law enforcement to utilize an appropriate amount of force for the situation – but only when they’ve undergone an immersive training course.